Beam Highlight color

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View the msg source Started by Greg Smith on 2005-11-15 21:03:02
I really appreciate the updates in the new version (slurs, cres/dim) but was bummed out to discover that one of my pet peeves still exists: the beam on beamed notes does not accept the highlight color. I use highlight color all the time for optional notes in salsa charts. It is a small problem, but one that puzzles me as to why the beam itself would remain the default color.

Greg Smith

View the reply source  Reply 1 by Ewan Harwood on 2005-11-16 15:43:17
Yes - I use light grey for cued parts as my work-around for small notes. The players have learned to live with black beams!

I think it happens because the beams are drawn as graphics, rather than being sourced from a font.

View the reply source  Reply 2 by Rick G. on 2005-11-16 16:26:02
If you put your notes on a grey staff and layer it with a normal staff with hidden rests, I think you will get the effect you are looking for.

I could post an example in the newsgroup if you can access it.

View the reply source  Reply 3 by Ewan Harwood on 2005-11-16 20:20:59
Excellent! The order of staves in the layer is important, but it doesn't take much to figure it out.

I've also been using colour for analysis - magenta, red, brown, and blue beams are now possible!!

View the reply source  Reply 4 by Warren Porter on 2005-11-18 11:25:40
There is an example in user tip #83 on using the same font as NWC to insert cued notes. Won't work for beamed notes or changing stem direction, though.

View the reply source  Reply 5 by Ewan Harwood on 2005-11-20 14:22:51
Yeah, I've tried just about every suggestion going for cue notes. Changing colour is the best compromise I could find - the players need the cue notes to look like real music too, so faking notes with fonts won't work - then need beaming. Grace notes don't work, as the spacing has to be correct.

In my view, reading music shouldn't be a mind-bender! When the notation gets in the way of the notes, there's something wrong.

I'm hoping that in the full release of NWC, scaling (i.e. reducing or expanding by a user-defined percentage) becomes a standard part of the edit box for all objects. I'd love to see it on the Visibility tab. "Oh, look! Was that a flock of pigs?", he writes humourously, hoping that the NWC people won't take offence.

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